Deflection (Anti-Parry T2 spirit item)

Enoki5708

New member
Your next Heavy Melee attack against a parried target will instead knock you back.
+11% Heavy Melee Distance (or something else)

Deadloc_DEflection.png

Gives incentives for spirit based melee builds and to not be instantly killed by parries.
 
parry exist for a reason, you are pretty much creating an item that changes the meta into everyone spamming melee. the melee items provie much more then other items in the game, we have 2 s tier characters that build melee items. if this item would release they would need to nerf all melee items and melee attack itself to compensate
 
The mechanics of the item is interesting. This can be used as good defensive/escaping tool. Definitely it's stats should be tuned, because cooldown is too low.

I think that Deflection's knockback should be scaled with parried damage. The more damage you would have dealt, the stronger your knockdown would have been. I don't say about launching to space, but it would be somewhat in this direction.
 
The mechanics of the item is interesting. This can be used as good defensive/escaping tool. Definitely it's stats should be tuned, because cooldown is too low.

I think that Deflection's knockback should be scaled with parried damage. The more damage you would have dealt, the stronger your knockdown would have been. I don't say about launching to space, but it would be somewhat in this direction.
this sounds good yeah
 
The mechanics of the item is interesting. This can be used as good defensive/escaping tool. Definitely it's stats should be tuned, because cooldown is too low.

I think that Deflection's knockback should be scaled with parried damage. The more damage you would have dealt, the stronger your knockdown would have been. I don't say about launching to space, but it would be somewhat in this direction.
the knockback scaling with damage could be VERY cool
 
Back
Top