Deadmock - create mock tooltips for your item and ability ideas

some minor issues i found:

1) names longer than a few characters (ie; cup game or stick fingers) overlap with ability stats on the top bar.
2) values in the ability details section are abbreviated (ie; 1.2s stun becomes 1.. ...) under certain circumstances, this was easy to avoid last update you made but now is very easy to run into
Made some changes to how text overflow is handled so I hope that helps. If you could give me a link to an item or ability that has a rendering issue, I should be able to track it down faster.

I couldn't reproduce that specific issue with long ability titles, the stats row would never overlap with the title text - I'm curious what browser you're using, since the images you upload don't have proper anti-aliasing. I've had the best rendering results in Chrome fwiw.
 
i use chrome browser, but also lack of antialiasing may be a byproduct of the image editing software i used not the website
 
So i found another minor issue, when creating abilities with stats directly under the name, you cant add spirit scaling to them. Like wraitth`s full auto has spirit scaling duration, but you can`t make this in editor.
 
Here's a suggestion, hopefully not too cumbersome? This is a picture of Bebop's gun on the unofficial Deadlock Wiki:1737604652375.png
I'm showing this because I would find it helpful to add something like this, since the little text on the bottom, tags, name and fall-off range explain the uniqueness of the gun outside of just the numbers. If you took a look at just Vyper's and Bebop's gun stats, Vyper's would look absolutely overpowered and Bebop's would look basic outside of the context that this picture would provide. You get what I'm saying?
 
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