When creeps are running, their hitbox is lagging very far behind and you cant even shoot at their actual model or in front of them (with travel time bullets) since it wont register.
Any update on this? This is still an annoynance especially on heroes like lady geist since you might waste half a clip because you don't know how far back you should shoot.
imo weapons should be hitscan, with significant damage drop-off on range you already don't do any damage long range, but maybe valve want more closeup fights, still gun play feels bad/unsatisfying in this game currently
imo weapons should be hitscan, with significant damage drop-off on range you already don't do any damage long range, but maybe valve want more closeup fights, still gun play feels bad/unsatisfying in this game currently