Mo And Krill missing a movement/distance check post activation.

me556

New member
If you dash away right as Mo And Krill uses their ultimate, you can get combo'd by it even if you're really far away or even behind a wall.
Happens with low ping (~30ms).

Reproduction: Count down to 0 and dash away as Mo And Krill uses their ultimate.

In sandbox I managed to get 15 meter distance from Mo And Krill and still get stuck in the ultimate.

This is very frustrating when you dash away as Mo And Krill is coming up from the ground and you dash away to get away from them and still end up getting pulled into their ult even when you're way outside the required distance.
 
Glad someone else is reporting this. I came here to do the same.
Example Match ID (happens numerous times to combo targets): 20624324

Suggestion - The ultimate should have a VERY* small cone and actually pull targets in. If someone is teleporting away it shouldn't be able to lock them.
 
Match 20646070

Mo and Krill gets multiple ultis off during the match while not even looking at the target and target getting stuck to the side of behind MK.

EDIT. even made a clip of the more awkward one.
 
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