Crash on Linux

burnerburnher

New member
The menu works; however, loading into any gameplay, ie 3D rendering, immediately crashes the game every time. Assuming the background visuals on the menu are pre-rendered? Switching to Vulkan, or messing with fullscreen/windowed and the resolution, has no impact. The loading screen plays in full, presumably, and the game outputs some UI elements on a black void very briefly before crashing. Namely 2x8 small grey boxes in the bottom left and a technical watermark in the bottom right with match number and more info.
Also, the game draws too far 'north' along the Y axis, with cut off visuals at the top and a black void at the bottom in which the cursor reverts to default instead of the game cursor. It looks to be around twenty to thirty pixels off, running at 1080p on a monitor of that resolution. Unlike the above, this issue is sporadic and randomly occurs when launching. Half of the time it does not occur.
OS: Manjaro 23.1.4
MEMORY: 16gb
GPU: AMD Radeon RX 5700
CPU: AMD Ryzen 5 3600X
CRYSTALMAIDEN MOVE SPEED: 280
 
Updated all my packages, no they weren't particularly out of date, and both issues above are solved. Or, it could have been one of the small daily updates pushed by the team that fixed whatever the issue was.
However, performance seems rather poor. Although I suppose it is just that significant optimisation work is yet to be done.
 
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