Counterspell goes on cooldown on client but not in server replay

it is working as intended, you parried after lash's stomp then the lash flog hits. counterspell lasts as long as your parry and then a little bit longer. it doesnt parry once
 
I don't understand how that can be working as intended.

My attached client video: counterspell is on cooldown, no heal
Server replay: counterspell is not on cooldown, no heal

Even if I lost the race condition on counterspelling the stomp, the parry was definitely active for the flog as you said, and I would expected to see the ability proc.
 
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