Corrupted Holy Grail (Spirit Item)

christian01

Member
Corrupted Holy Grail (Spirit Item)
3000 or 6k+ - depends on strength of effects

Stats:
x amount of Spirit Power
x amount of CoolDown Reduction


Passive:
Divine Corruption -
Imbue a damaging ability with the power to convert a % of the damage dealt (pre mitigation) to enemies to healing for nearby allies (excluding yourself)

grants more supportive options, for us that want more support heroes ;sadpepeface:
tldr; convert damage to healing for allies - (can add a reduced healing % if more than one enemy is being affected if it is too strong.)
 
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The game already has a lot of support items, granted they all fit into the vitality tree, but I think there's a balancing aspect to that. To support your team with heals and protections, you must forego damage mitigations yourself. When we begin to add healing to the weapon and spirit trees as well, we will start to see sustain metas where everybody heals all the time and nobody dies.

But that's my opinion on adding more support items, I would love to hear what everyone else thinks.
 
The game already has a lot of support items, granted they all fit into the vitality tree, but I think there's a balancing aspect to that. To support your team with heals and protections, you must forego damage mitigations yourself. When we begin to add healing to the weapon and spirit trees as well, we will start to see sustain metas where everybody heals all the time and nobody dies.

But that's my opinion on adding more support items, I would love to hear what everyone else thinks.
umm there's like one 3k, two 1250 items and one 500.. they are actives with pretty much the same effect,
a spirit item that has ally healing tied into it would better fit the fantasy of being able to go a support build while still going some spirit, think Athens holy grail from league,

there really isn't any good "support" items and heal bane exists for a reason.
 
umm there's like one 3k, two 1250 items and one 500.. they are actives with pretty much the same effect,
a spirit item that has ally healing tied into it would better fit the fantasy of being able to go a support build while still going some spirit, think Athens holy grail from league,

there really isn't any good "support" items and heal bane exists for a reason.
all of the listed items are actives as well, more so for burst healing, this would be passive healing that requires you to play aggressive.
 
Corrupted Holy Grail (Spirit Item)
3000 or 6k+ - depends on strength of effects

Stats:
x amount of Spirit Power
x amount of CoolDown Reduction


Passive:
Divine Corruption -
Imbue a damaging ability with the power to convert a % of the damage dealt (pre mitigation) to enemies to healing for nearby allies (excluding yourself)

grants more supportive options, for us that want more support heroes ;sadpepeface:
tldr; convert damage to healing for allies - (can add a reduced healing % if more than one enemy is being affected if it is too strong.)
There is a lot of tier 2-3 support active green items. This will make ivy broken and someone who is tethered to her it nearly unkillable.
 
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