Cleric's Libram (6200) Upgrade from Healing Booster

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Cleric's Libram - 6200(4950 upgrade cost)

+40% base hp
+100 HP
+10 hps

Increase effective healing by 33%, and increase resistance to healing reduction by 25%

All healing and shielding abilities have their cooldown reduced by 15%

Imbue Cleric Libram into an ability. 25% (max of 40% max HP) of all of your healing is pooled into the item, upon activating the ability, the healing is released and healing all allies within 10m equally. 20s cd.
 
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Cleric's Libram - 6000(4750 upgrade cost)

+40% base hp
+100 HP
+10 hps

Increase effective healing by 33%, and increase resistance to healing reduction by 25%

All healing and shielding abilities have their cooldown reduced by 15%

Imbue Cleric Libram into an ability. 25% (max of 40% max HP) of all of your healing is pooled into the item, upon activating the ability, the healing is released and healing all allies within 10m equally. 20s cd.
I really like this. Cost doesnt follow current item design though.
 
Yeah that's my bad, I was very sure items cost 6200, looked it up to be sure and it said 6k on the wiki. I assumed I was delusional even though I play every day.
that still doesnt follow it lol.

It would either be 4250 (1250 plus 3k) - probably too low because thats a strong looking item

Or it would be 7250 (1250 plus 6k) - This is more reasonably for its cost

for the record, i dont like how the cost is currently in this game. I like the recipe design all other mobas use, including dota.
 
that still doesnt follow it lol.

It would either be 4250 (1250 plus 3k) - probably too low because thats a strong looking item

Or it would be 7250 (1250 plus 6k) - This is more reasonably for its cost

for the record, i dont like how the cost is currently in this game. I like the recipe design all other mobas use, including dota.
I also don't like it, but it was probably made for newer players. No need to memorize or check item costs for each item individually.
 
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