[Character Concept] Abdiel An assassin of the heavenly host

AKindCucumber

New member
Name: Abdiel - Angelic - Smiting - Holy Then Thou

Goal: Create a character who can say: “F— anyone at this X/Y coordinate.

Appearance: Abdiel wears a white cloak with a hood covering most of his face. His only armor is gauntlets and greaves. Two wings poke out from slits in the back of his cloak.

Lore: Abdiel is the heavenly host’s most skilled assassin. When demons or monsters threaten the safety of the very world he is there to stop them in their tracks. Ironically, the need for his services has diminished after the maelstrom, and the heavenly host rarely sees a need to step in nowadays. His participation in the ritual is a mystery. What does the heavenly host want, or is Abdiel participating for a more selfish reason?

Weapons: A single short range machine pistol.

Cross Smite: Ability 1: This ability has 2 charges. The first charge causes a narrow pillar of light to pierce through the map along the Y-axis. This light is capable of striking all targets on the Y coordinate. Meaning it can hit a Vindicta at the highest point in the sky, and a Kelvin in the deepest tunnel provided they are aligned. The second charge causes a pillar of light to strike along the X-axis, perpendicular to the direction Abdiel is facing. This strike has less range than the first and has a bespoke start and end. Walls do not interfere with choosing the location of this ability.
T1: Increase to damage
T2: Increase to cast range
T3: Provides a stacking debuff to bullet resist

Halo: Ability 2: Abdiel throws his halo in a line. If it hits an enemy hero it attaches, dealing damage, and revealing that hero to Abdiel and his allies for a few seconds. This ability has 2 charges.
T1: Increased range
T2: Decrease cooldown
T3: Increase the length of the reveal

Guardian Angel: Ability 3: A Passive, when Abdiel should have been hit by an attack from a hero a guardian angel pushes him out of the way, dodging that instance of damage. This ability then goes on cooldown.
T1: Reduce cooldown
T2: Reduce cooldown
T3: Provides a speed boost on activation

Hand of Fate: Ability 4: A hand appears far away from Abdiel, it then moves towards him, sweeping all movable enemies along with it.
T1: Enemies moved by the hand are slowed
T2: Reduce cooldown
T3: Enemies moved by the hand have reduced healing
 
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