Rosgath
Active member
I like concepts for T1 weapon activatables because it's a spot that feels like it really needs to be filled. Here's another idea for one.
Item Name: Brass Knuckles
Item Type: Weapon
Cost: 500 Souls(T1)
Stats:
+12% Melee damage
+20% Light Melee speed (Conditional)
Active: (12s Cooldown)
Engage in a flurry of fists! For the next 6 seconds, you cannot perform Heavy Melee attacks. Instead, your Light melee attack speed is increased by 20% and holding the melee button continuously performs Light melee attacks. Killing a creep or securing a soul with a melee attack while this effect is active increases your melee damage by 7 for 30 seconds (stacks up to 5 times).
As others have noted before, the Weapon category T1 lacks an item for melee, despite the fact that melee damage scales with bonus bullet damage. Here I thought I'd throw something in that might be really cool, going on a melee frenzy.
Item Name: Brass Knuckles
Item Type: Weapon
Cost: 500 Souls(T1)
Stats:
+12% Melee damage
+20% Light Melee speed (Conditional)
Active: (12s Cooldown)
Engage in a flurry of fists! For the next 6 seconds, you cannot perform Heavy Melee attacks. Instead, your Light melee attack speed is increased by 20% and holding the melee button continuously performs Light melee attacks. Killing a creep or securing a soul with a melee attack while this effect is active increases your melee damage by 7 for 30 seconds (stacks up to 5 times).
As others have noted before, the Weapon category T1 lacks an item for melee, despite the fact that melee damage scales with bonus bullet damage. Here I thought I'd throw something in that might be really cool, going on a melee frenzy.