Assuming this is related to other issues with the pause function but Bebop's hook will continue traveling (and grab) enemies during pauses
In match 176751 at around 2 minutes I shoot a hook towards Warden just as the game is paused by his teammate, hook lands during pause.
Recreated in demo as well
In match 176751 at around 2 minutes I shoot a hook towards Warden just as the game is paused by his teammate, hook lands during pause.