Bag of Holding T1 green - Way to hold an extra tier 2 item without wasting slot efficiency

paulby

New member
Currently with limited slots and high tier items being very efficient, Its often that a build will only get one or two tier 2's, and even then will likely need to sell them later.
This is a shame because there's lots of cool designs in tier 2.
One option is to make more upgrade paths for these items, but another solution is Bag of holding, buy this and two tier twos go into new bag slots, increasing slot efficiency and letting you buy another item without selling all your tier 2's

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I like the idea, but it honestly feels like it will end up as a crutch item regardless of how it's implemented (meaning that everyone will always pick it up at some point no matter what and if you don't pick it up you're intentionally gimping your build).

I don't think an item like this could reasonably be implemented given the current system.
 
I think the item might work, but:
1) it should 3,2k
-so in total you will spend 6,4k for 2 t2 items
2) item itself and items in it wont contribute to investment upgrades
-this will make sure that you cant just get this item for free slots, as by spending souls on this wont give you buffs from category investment and reduce the ammount of souls you can spend into any category
 
I think the item might work, but:
1) it should 3,2k
-so in total you will spend 6,4k for 2 t2 items
2) item itself and items in it wont contribute to investment upgrades
-this will make sure that you cant just get this item for free slots, as by spending souls on this wont give you buffs from category investment and reduce the ammount of souls you can spend into any category
I think that the items not providing any investment bonus is probably nerfing it too much if you increase the cost to 3200. If the extra items only give half investment (with the bag giving full investment) that would be fine as it would end up as a total maximum investment amount of 4800, which is better than a T3 but requires more souls.

I would, however, make it so that the items could not be active items.
 
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