Bad Matchmaking Thread

obvious griefer, averaging 15.49 deaths per game in 1000 games where he is doing everything to intentionally int the game.
Even said "thank you enemy team for killing me and getting ahead" in ingamechat.

Results like 3/14, 3/19, 12/28, 3/21 etc. just go through the pages on his statlocker of griefing history.
Obviously ingame reports didnt do nothing.

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Totally unbalanced matches (wins and losses with more than 50k souls leads) All matches I had today were 100% bullshit. The MM couldn´t place me in a single fair game.
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Lash decides to grief my lane by sitting afk farming 2 players suddenly defend lash behaviour

I noticed Lash was preblocked and muted through shared list of known griefers(trolling watching you die first then press ult and spell combo later) the 2 players defending Lash behaviour are friends with Lash checks out
Lash
https://steamcommunity.com/id/vortexx19
Shiv
https://steamcommunity.com/id/donatello1238
Rem
https://steamcommunity.com/id/plym0utist
Half the team does the same thing for reported griefed behaviour

Lost 3 ranks for this 1 piece of shit match compared to 3 wins with equally same ranks

My problems has always been with these god damn griefing party players its always them rarely ever I have problems with solo players in team

Stats is great for them cuz they clear the enemies after I die but doing this troll griefing behaviour will 100% lead to loss even with cheat death can't save it

This is actually embarrassing loss from this party
All of the enemies were solo vs 3 stack party and 3 solos and still lost

Rem only healing their party member shiv compared to Yamato dying on frontline meanwhile shiv is doing their troll assassin behaviour complete deserved loss
 
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There always seems to be 2-6 players that are drastically inexperienced. I have 900 hours and it is EXTREMELY frustrating to be playing with people that are seemingly playing the game with less than 50 hours. 10% of the games feel evenly matched.

I took a 4 month break and coming back to the same matchmaking problems is very disappointing.
 
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@Yoshi fix your smurf problem for fucks sake
i don't want to get wrecked cause one of our teammates fed the hell out of the duo lane with a smurf on it, then get matched against the same team again
abandoning my next match against known smurfs shouldn't be punished, they need to be banned immediately
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I am ritualist 4, but for some reason the game put me in an arcanist 4 lobby. It then ranked me down despite being mvp on the losing team. This feels really, really unfair.
 
I don't understand what's going on in the developer's head. How can they create competitive games without competitive conditions?!!! I was laning with Dynamo on Kelvin against Haze and Pocket. Even though our lane was stronger, my teammate died more than five times in the laning stage. And why is that? Because I'm playing against parties that play together, who understand that he's playing poorly and just go and kill him. Why should solo players suffer endlessly at the hands of party players? Separate solo matchmaking from party matchmaking already, and add some value to matchmaking. It's absolutely impossible to learn and enjoy games.
Another game where people in a party have no chance of dominating solo players. And this happens several times a day. Fortunately, this time I managed to at least win the game. Solo players in the current matchmaking are just a tool for party entertainment. How long will this continue? People want to play fair and progress in competitive matchmaking with only solo players. Create the conditions already; how long can we wait?
 

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79433756 yoshi please revert the elo from the matches during the indomitable bug i was in a match that we turned around so huge only to get griefed by that bug, and against the most annoying people ever who kept diaperplay rping in chat
 
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Three matches with players dying more than 14 times—I find it unbelievable that this happens in “high” elo. Simply a symptom of poor matchmaking and the lack of a selection system that gives players the ability to choose which character to play based on the match. Not all players are OTPs—some of us want to pick our hero according to the team composition or the opponents.
 
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