Bad Matchmaking Thread

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77620924
77618251

one sided stomped SO HARD we couldnt counter attack, also every match the enemy had like 2 enhanced items per person minimum while our team had 1 enhanced for the whole team
 
77622558

Draft diff + Opponent have better ping advantage allowing them to win certain team fights due to frame perfect animation cancel

+ Rank didn't go down
 
77625423 - woww....
77619706 - we stomp them 20 min in(btw ppl complaining that im smurfing in asc and im kept in this rank, thanks)
77560761 how was this asc 3 keeping in mind the rest of the ranks? feels like the queue is fake
 
Can you morons add an unranked mode and make it so ranked mode is unplayable until you've played at minimum 50 fucking games.

I'm sick of getting dogshit teammates going fucking 1 - 18 in Alchemist/Arcanist lobbies.. and then deranked
 
sorry guys but you need to realize that this thread does nothing but give you a place to vent frustrations. its been 1.5 years with very little changed to the mm, so you just have to accept that its gonna be this bad until open beta or release
 
sorry guys but you need to realize that this thread does nothing but give you a place to vent frustrations. its been 1.5 years with very little changed to the mm, so you just have to accept that its gonna be this bad until open beta or release
Oh I know matchmaking was made by Yoshi's feverdream after doing 4 lines of coke and a zyn in a McDonald's bathroom
 
MatchID: 77628947

Okay, I really love Yoshi, and the dev team, and I ain't saying this with hate. I love Deadlock so much, but I am really really suspect of the matchmaking in high oracle/phantom. The players get filled with the most toxic players, that play the absolute worst. I had a game with a pocket where they:
>Had consistently lowest contribution (kills + assists)
>Had no aggression early game
>Baits the bebop twice and refuses to play around them
>Tries taking farm when enemy team is nearby when everyone leaves (and gets absolutely murked, predictably so)
>Throws abilities blindly
>Can't aim barrage
>Solo ults the apollo, despite not leveling up the ability enough or getting spirit boost
>Goes into a fight gunning, without using abilities, despite building spirit
>Hears mo and krill ults, then proceeds to farm the wave despite having abilities up, when a team fight is very close by

And the worst play?
>Going into a fight when the team is disengaging, into a truck corner, tries to ult 2 people through it but fails, with graves ult put out, get hit by 2 zombies, and proceeds to run into shadow room to get murked by a team of 4.

Then the dude has the nerve, the actual fucking nerve to say "gg noob useless team", when he was consistently for almost most of the game the lowest souls. All lanes were winning except his, and even then the player the pocket was playing, proceeds to end up contributing quite well.

Spectate the game if you do not believe me, I analysed the game for myself. The matchmaking is clearly not working when players like this are quite common. In a high elo game. High oracle/low phantom. It goes from hard stomping or fair fights, to suddenly games that are winnable but lost because of a toxic player playing worst than some seeker friends I've played with and coach to help them.

Holy fucking shit. I love you Yoshi, I love Deadlock, but the matchmaking desperately needs attention. There needs to be better monitoring and mmr matchmaking. I think I earnt the right to demonstrate a game where the matchmaking clearly isn't up to par.
 
MatchID: 77662061
Lets get some feeders in the team

First time billy dives into enemy solo after 10th death 0 assists surely the kid will has learnt their lesson right
The kid simply does not listen just dive into enemy solo even after 10th death the same mistake and get parried its not the death that makes me mad its the unwillingness to learn from mistakes, refusing to not make the same mistake again and improve within the game by listening to doorman and me

Bepop is same thing as billy just suicide bomb bait entire team but with wrong gun build and never used ultimate to defend objectives
I think bepop had like 100 ping+ because I know bepop has the highest projectile speed with laser gun build but still got denied by enemy wraith in lane
I think bepop account is botted never spoke in lane and game, did the bomb combo but followed the recent popular gun build completely wrong build

I've had other problems with other players but they are not major like these two above
Mina says lets get some half hp T2 tower I go ult tp in she flakes out the moment mo and krill jumps in to ult me instead of ulting to get silence on Mo and fight back to get some tower and some potential kills
Shiv is just kill stealer assassin not a real tank

Doorman played well really rare to see actual player in my games

1776904833596.png
 
What happened to the rule where each team gets at least a "frontline", a "support" and a M1 character? they got 3-4 M1s and we get none, it's SO hard to push the base due to how oppresive their gun damage is and our mostly spirit comp now fell off hard in comparison. I've been in matches where one team has 2 "supports" and the other none and so on. The old way felt like the teams were more equal
 

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MatchID: 77628947

Okay, I really love Yoshi, and the dev team, and I ain't saying this with hate. I love Deadlock so much, but I am really really suspect of the matchmaking in high oracle/phantom. The players get filled with the most toxic players, that play the absolute worst. I had a game with a pocket where they:
>Had consistently lowest contribution (kills + assists)
>Had no aggression early game
>Baits the bebop twice and refuses to play around them
>Tries taking farm when enemy team is nearby when everyone leaves (and gets absolutely murked, predictably so)
>Throws abilities blindly
>Can't aim barrage
>Solo ults the apollo, despite not leveling up the ability enough or getting spirit boost
>Goes into a fight gunning, without using abilities, despite building spirit
>Hears mo and krill ults, then proceeds to farm the wave despite having abilities up, when a team fight is very close by

And the worst play?
>Going into a fight when the team is disengaging, into a truck corner, tries to ult 2 people through it but fails, with graves ult put out, get hit by 2 zombies, and proceeds to run into shadow room to get murked by a team of 4.

Then the dude has the nerve, the actual fucking nerve to say "gg noob useless team", when he was consistently for almost most of the game the lowest souls. All lanes were winning except his, and even then the player the pocket was playing, proceeds to end up contributing quite well.

Spectate the game if you do not believe me, I analysed the game for myself. The matchmaking is clearly not working when players like this are quite common. In a high elo game. High oracle/low phantom. It goes from hard stomping or fair fights, to suddenly games that are winnable but lost because of a toxic player playing worst than some seeker friends I've played with and coach to help them.

Holy fucking shit. I love you Yoshi, I love Deadlock, but the matchmaking desperately needs attention. There needs to be better monitoring and mmr matchmaking. I think I earnt the right to demonstrate a game where the matchmaking clearly isn't up to par.
aint no one reading all that
 
77721095;

I was the infernus (bad times).
Teams were icnreidbly lobsided. G&Y on Archmother lost lanes very fast, they ganked blue. Urn spawns weren't enough to save us because the team did not protect *called out* urn runs, and the soul lead went from 10k to 15k with the first urn, and higher when it happened again a second time. At that point the snow ball was rolling and it was over.
 
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