Bad Matchmaking Thread

70227408

according to statlocker (probably not 100% accurate ik, but it's what i have to work off of) my team - hidden king, had 3 seekers and 1 archon player in an alchemest lobby, while the other team had 2 initiates and an anarchest. the match was lost from ~10 mins in and felt terrible to play since half our team wasn't able to get things done. we did have a leaver but we'd have lost even with him
 
MatchID: 70247988

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What are we supposed to do when the enemy team gets 4 heavy roaming heroes PLUS billy to frontline? If we started any fight, their whole team is there. If anyone was alone, they get jumped by the whole team. If someone split push, they get jumped by the whole team. Drifter got to end the game with 70 stacks because every fight was just in their favor numbers wise. Genuinely don't know how that was supposed to be playable for our team outside of laning phase. Also having both Dynamo and Rem felt like a middle finger comp-wise.
 
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70249664

The game actually didn't feel completely horrible but I also didn't have much interaction with this victor. However whenever I did he literally just presses W and wins, doesn't need to do anything else. Was a pain in the ass even with spirit resist and mina's dash thing. I'm pretty sure I was the only one to actually kill him but of course he had his ult because nobody else was able to kill him.

Overall decent match but that victor should NOT have been in it
 
Match ID: 70228105
StatLocker.gg Summary: https://statlocker.gg/match/70228105/summary

Not sure why the matchmaker thought two Eternus players matched up against me (Ascendent 1), 4 Phantom players, and an Archon player was balanced. I guess it stuck an Oracle and Emissary player on the other team and thought that was good enough? Like c'mon, I know there's plenty of Phantom 6+ players to filter into games, why are we stuffing people who don't belong in this MMR bracket into the game to make queue times low? I'd rather play 2 games a night with 20+ minute queue times and have them actually be fun than play 4 games a night of just stomps and one-sided matches.
 
I can't find the match in my history so I can post the ID but when I was matchmaking for brawl, it connected to a game and immediately disconnected. I tried to reconnect several times but no luck getting back in. I took the penalty expecting it to be like 30 minutes or something but realized it lasts for 6 hours. Is there some way for the penalty to get reversed.
 
70261611
70279604

This game has the worst matchmaking of any competitive game i've ever played. I'm not interested in any update besides a fundamental rework to matchmaking. The first game in particular was excrutiating. The Venator, Drifter, and McGinnis we're completely out of their depth.

Balance changes, new characters, new objectives literally mean NOTHING if the underlying competitive integrity of the game is HORRIBLE. Loses feel predetermined, wins feel hollow. FIX THE MATCHMAKING.
 
Use this thread to share matchids for games that you think the matchmaker did a bad job at. If you can explain what you felt was a problem in it that would be helpful as well.

Do not post matchids for games that were within the past 24 hours from this post. Games older than that are fine and games going forward are fine.

Thanks for the help
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An eternus team vs a phantom team... yeah seems right
70297804
 
70296677

Enemy Celeste was unstoppable. Perfect movement and landed every shot of her bullets. IDK if this is cheating or what but if it's legitimatize gameplay idk why this guy is in my lobby
 
Why is it that the more games you play the less likely you are to rank up? Why should I have to get a smurf to get out of a single tier while I can win and lose and still be stuck in emissary 6 on my main FIX THIS FUCK ASS MATCHMAKING ALREADY BRO @Yoshi
 
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