Bad Matchmaking Thread

68510893 80k soul difference by the end and they had quadruple our kills at all stages of the game

i notice a lot of my games end up with one team being behind heavily in multiple lanes even if there's been no ganks or inter-lane play to interfere with that, it almost feels like there is a designated loser team at matchmaking sometimes.
 
A lot of the games ive played within the last week all have some clear statistically best player, they are not cheating, they are just considerably better than the rest of the lobby. One single person being so much better almost always works out in that teams favour.

These are supposedly oracle lobbies, so sure not the peak of players but the outliers are just carrying hard enough to win.

Can't say I had as many straight up better players in previous weeks to this extent at least.

A few of the recent ones that are clearly just not *team* performances winning the game.
 

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god forbid I fear an individual party then finds a way to get this information and doxxes it publically
an irrational one maybe (but data breaches are more common than you think)

but I still don't wanna.
bro, or girl. whatever you are. who cares you're making no good points. there's a million ways to get doxxed. adding one more wouldn't hurt.
 
This might be the worse suggestion ive ever seen... matchmaking should be based on skill level and nothing else


on that note
68403028

seven and vindicta had literally 5 hours on the game. vs everyone else that had way more.
small thinking. choice in matchmaking in this way will only benefit true gamers. limiting isn't always the right choice.
 
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