akatsuki1033
New member
Some characters cannot function without melee and parry in its current state is too punishing and too easy to pull off. The stun lasts too long, the damage increase is too high and its just not plain fun to have to play mind games in a shooter moba. The melee player also has to risk getting up close often losing their stamina bar and risk being out of position where as the risk for the parry player is just the world's easiest quick time event. The only real anti-parry item is a tier 4 in unstoppable which costs too much and still doesn't guarantee you can get a heavy melee off by itself because you still have to deal with janky movement nonsense. You shouldn't have to rely on pre applied cc to get a heavy melee off every single time I want an active that just ignores parry for 1600 souls and low cd thanks.