freundTech
New member
The 05/08/2025 update introduced guardians and walkers fading to transparent when the camera gets too close to them. This introduced a new graphical glitch.
When standing close to a guardian/walker, so it turns transparent, and then parrying the part of the guardian obscured by the parry graphics will turn completely invisible instead of being visible behind the parry graphics.
This seems to be a typical alpha blending bug, appearing when multiple semi-transparent objects are blended together.
Image:
When standing close to a guardian/walker, so it turns transparent, and then parrying the part of the guardian obscured by the parry graphics will turn completely invisible instead of being visible behind the parry graphics.
This seems to be a typical alpha blending bug, appearing when multiple semi-transparent objects are blended together.
Image: