Alice The Potion Master | Growing - Shrinking - Potion Addict

AKindCucumber

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Alice The Potion Master
Growing - Shrinking - Potion Addict

Goal: Create a character based on Alice in Wonderland by Lewis Carroll and make their core gameplay mechanic based around changing size.

Appearance: Alice has blonde curly hair, and wears a light blue dress that ends at her knees, she wears black combat boots, and has a bandolier sling filled with different colored bottles.

Gun: Changes based on her size.

Ability 1: Drink Me! Growth
Alice spends a few seconds drinking a potion that causes her to grow to an enormous size; she stays this size until she drinks another potion. In this state Alice is slow and is too big to enter most buildings. In this state her health is increased. In this state her gun turns into a cannon that fires slowly, has a small magazine, and the bullets travel in arcs, but on impact the bullets deal AOE damage and cause knockback.

Ability 1: Mighty Kick
While under the effect of Drink Me! Growth, Alice’s first ability changes to Mighty Kick. Alice kicks in front of her, all enemies in a cone receive heavy knock back, dragging any of their allies if they collide.

Ability 2: Drink Me! Shrink
Alice spends a few seconds drinking a potion that causes her to shrink to a tiny size; she stays this size until she drinks another potion. In this state Alice is faster and can travel through tunnels. In this state Alice can take only 1 or 2 hits from a gun before dying, and most damaging abilities will 1 shot her. In this state her gun turns into a sniper rifle that fires slowly and hits hard.

Ability 2: Glue Trap
While under the effect of Drink Me! Shrink, Alice’s second ability changes to Glue Trap. Alice tosses out a vial of glue that roots an enemy hero when it is stepped on.

Ability 3: Drink Me! Reset
Alice spends a few seconds drinking a potion that causes her to shrink or grow to her normal size; she stays this size until she drinks another potion. In this state she acts like a normal hero. In this state her gun becomes a medium to slow firing carbine.

Ability 3: Dragonfire Potion
While under the effect of Drink Me! Reset, Alice’s third ability changes to Dragonfire Breath. Alice takes a swig of one of her potions, after a short delay she spews a cone of flame in front of her. Enemies hit by the fire take damage and take burn damage for a few seconds after being hit.


Ability 4: Perk Up Potion
Alice drinks a potion that gives her the following effects for 10 seconds. Increased gun fire rate, increased movement speed, increased healing received, increased spirit defense, and decreased reload speed. After 10 seconds Alice is hit with a hangover for 5 seconds which decreases her gun fire rate and movement speed.
 
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