Now before people freak out at the comparison, I still want her shootable. The idea is that she attaches to allies to use them as a body shield while being able to attack/cast over their shoulder, meaning she can be headshot from the front and her body is exposed if the attached target is running away.
Visual: Spooky transparent ghost lady. Missing lower half of body, causing her to float around. When attached to a target, I'd like to see it as similar to Miquella when he's attached to Radahn, but I can accept a Jojo Stand position if that causes too much overhead.
Possible unique factors added outside of abilities - Half of her maximum health is converted into bullet and spirit shields. She cannot slide, but her crouch puts her extremely low to the ground and she does The Ring crawl to get around.
Ability 1 - Soulshard
Throw a fast-moving, piercing projectile that deals damage. For each unit this hits, gain temporary bullet and spirit shield.
T1 - Cooldown reduction
T2 - Damage increase
T3 - Number of projectiles thrown increased
Ability 2 - Walk the Veil
Become invisible for 5 seconds and gain movement speed.
T1 - More movement speed
T2 - Cooldown reduction
T3 - Detection radius greatly reduced/removed
Ability 3 - Soul Link
Attach to a friendly hero or minion, adding your bullet and spirit shield to theirs. Ends if cancelled or either shield is broken. If used on a minion, you gain control of it. Ability 1 and 2 benefits also apply to attached target.
T1 - Healing effects propagate between you and the attached target.
T2 - You keep your bullet and spirit shield
T3 - Provides attached target 50% of your bullet and spirit resistances.
Ability 4 - Possession
Attach to an enemy hero, dealing damage per second to them and slowing their movement speed. They are unable to use movement abilities or dash. If the hero dies before Possession ends, Agatha gains some kind of permanent stat.
T1 - Cooldown reduction
T2 - Leeches damage dealt
T3 - You control movement and direction of enemy hero while attached
Visual: Spooky transparent ghost lady. Missing lower half of body, causing her to float around. When attached to a target, I'd like to see it as similar to Miquella when he's attached to Radahn, but I can accept a Jojo Stand position if that causes too much overhead.
Possible unique factors added outside of abilities - Half of her maximum health is converted into bullet and spirit shields. She cannot slide, but her crouch puts her extremely low to the ground and she does The Ring crawl to get around.
Ability 1 - Soulshard
Throw a fast-moving, piercing projectile that deals damage. For each unit this hits, gain temporary bullet and spirit shield.
T1 - Cooldown reduction
T2 - Damage increase
T3 - Number of projectiles thrown increased
Ability 2 - Walk the Veil
Become invisible for 5 seconds and gain movement speed.
T1 - More movement speed
T2 - Cooldown reduction
T3 - Detection radius greatly reduced/removed
Ability 3 - Soul Link
Attach to a friendly hero or minion, adding your bullet and spirit shield to theirs. Ends if cancelled or either shield is broken. If used on a minion, you gain control of it. Ability 1 and 2 benefits also apply to attached target.
T1 - Healing effects propagate between you and the attached target.
T2 - You keep your bullet and spirit shield
T3 - Provides attached target 50% of your bullet and spirit resistances.
Ability 4 - Possession
Attach to an enemy hero, dealing damage per second to them and slowing their movement speed. They are unable to use movement abilities or dash. If the hero dies before Possession ends, Agatha gains some kind of permanent stat.
T1 - Cooldown reduction
T2 - Leeches damage dealt
T3 - You control movement and direction of enemy hero while attached