Chudik
Member
SO ITS STARTS FROM MY NEVERENDING HATE TO REJUV BOSS
I didnt like this boss before patch and after i hate it even more. I watched many games after this huge update and was looking for 6x6 fight for this boss but it didnt happen. It only starts if one team wipe another or just kill 3 players at least, then they just come and take boss easily or someone from enemy team gonna try to steal it. Some ppl think that this lucky mele hit is huge comeback for losing team...... w/e let them think but for me its kinda trash gameplay. So what is this all about?? I wanted to replace Rejuv with Urne but this is not enough, i wanna create the real fight for this BIG PRICE.
SO LETS TALK ABOUT THIS "GAME IN GAME"
1. WHEN IT STARTS AND PRICE
It starts in 1 minute after you destroy first 3 towers. You got 30 sec warning before "game" starts and after it starts all jungle mobs disappear, no lane mobs spawn and Towers immune to dmg AND THEY DONT ATTACK. Next game starts in 5 min after you finish first. The price will be FLEX SLOT and 40% of BUFFS (that you gathered before game starts) for 30 sec.
2. BUFFS
This buffs works on whole team and only when game starts and other time you just gather this buffs. So what gives you this buffs :
1. Runes : First runes will spawn every 5min and after first game ends its gonna spawn in 2.5 min. So you have one fight for runes before every game starts. 30sec or 1min before runes spawn there will be warning and you will see on map what runes exactly gonna be. Now rune spawn place is perfectly located between lines, so you will have to decide what rune you need more and how you gonna fight for it or maybe you want 2 runes and you go 2x2 2x2 or w/e your plan is or maybe you want to try your lucky mele hit to steal it. So i think this runes will give you same buff as it works now, but dont forget that it buffs whole team when "game" starts.
2. Towers : First towers will give you 10% buff : left one fire rate , mid cd reduction, right spirit power
Walkers will give you 20% buff : left one fire rate , mid cd reduction, right spirit power
So dont forget that after "game" ends you get FLEX SLOT AND 40% OF THIS BUFFS YOU GATHERED for 30 sec. BUFFS FROM FIRST "GAME" NOT TRANSFERED TO SECOND "GAME". SO BEFORE EVERY "GAME" YOU GATHER BUFFS FROM ZERO.
3. PLACE TO FIGHT AND PORTALS
So you have whole map for this fight.
The urne will spawn in 30 sec after game starts in one of this 4 corners and you need to bring it to the centre of the map. But you start to think how i get there when map is so big???? And here goes portals, new portals and old portals will stop working when "game" starts. Lets talk about new portals!
I always wonder who is this guys and what are they doing?

but they are no1 and just stand in little room. But what if they gonna turn into portal openers??
So there will be some kind of portal network with insta teleportation.

They can teleport you even on roof so it gives us not even fast map moving but even more tactical opportunities while we play this "GAME".
SO THIS WHOLE IDEAS IS TO GIVE US SOMETHING TO FIGHT FOR AS TEAM
Devs can even create some new jungle mobs with random spawn that can give some buff if they want to but i think this TOWER, WALKER, RUNES FIGHTS ARE ENOUGHT FOR TEAMFIGHTING AND GATHERING BUFFS.
I didnt like this boss before patch and after i hate it even more. I watched many games after this huge update and was looking for 6x6 fight for this boss but it didnt happen. It only starts if one team wipe another or just kill 3 players at least, then they just come and take boss easily or someone from enemy team gonna try to steal it. Some ppl think that this lucky mele hit is huge comeback for losing team...... w/e let them think but for me its kinda trash gameplay. So what is this all about?? I wanted to replace Rejuv with Urne but this is not enough, i wanna create the real fight for this BIG PRICE.
SO LETS TALK ABOUT THIS "GAME IN GAME"
1. WHEN IT STARTS AND PRICE
It starts in 1 minute after you destroy first 3 towers. You got 30 sec warning before "game" starts and after it starts all jungle mobs disappear, no lane mobs spawn and Towers immune to dmg AND THEY DONT ATTACK. Next game starts in 5 min after you finish first. The price will be FLEX SLOT and 40% of BUFFS (that you gathered before game starts) for 30 sec.
2. BUFFS
This buffs works on whole team and only when game starts and other time you just gather this buffs. So what gives you this buffs :
1. Runes : First runes will spawn every 5min and after first game ends its gonna spawn in 2.5 min. So you have one fight for runes before every game starts. 30sec or 1min before runes spawn there will be warning and you will see on map what runes exactly gonna be. Now rune spawn place is perfectly located between lines, so you will have to decide what rune you need more and how you gonna fight for it or maybe you want 2 runes and you go 2x2 2x2 or w/e your plan is or maybe you want to try your lucky mele hit to steal it. So i think this runes will give you same buff as it works now, but dont forget that it buffs whole team when "game" starts.
2. Towers : First towers will give you 10% buff : left one fire rate , mid cd reduction, right spirit power
Walkers will give you 20% buff : left one fire rate , mid cd reduction, right spirit power
So dont forget that after "game" ends you get FLEX SLOT AND 40% OF THIS BUFFS YOU GATHERED for 30 sec. BUFFS FROM FIRST "GAME" NOT TRANSFERED TO SECOND "GAME". SO BEFORE EVERY "GAME" YOU GATHER BUFFS FROM ZERO.
3. PLACE TO FIGHT AND PORTALS
So you have whole map for this fight.

I always wonder who is this guys and what are they doing?

but they are no1 and just stand in little room. But what if they gonna turn into portal openers??
So there will be some kind of portal network with insta teleportation.

They can teleport you even on roof so it gives us not even fast map moving but even more tactical opportunities while we play this "GAME".
SO THIS WHOLE IDEAS IS TO GIVE US SOMETHING TO FIGHT FOR AS TEAM
Devs can even create some new jungle mobs with random spawn that can give some buff if they want to but i think this TOWER, WALKER, RUNES FIGHTS ARE ENOUGHT FOR TEAMFIGHTING AND GATHERING BUFFS.
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