MaximSocks
New member
Abrams' Shoulder Charge doesn't move the player when interacting with any ability that has duration and animation (while doing so "technically").
Examples being: Billy's Rising Ram, Calico's Leaping Slash, Kelvin's Ice Path, etc.
The problem is that except the lack of displacement (which is very useful for Abrams' team) there is also a lack of a guarantee to make light/heavy melee attacks, which is the main way of dealing damage with Abrams.
Meanwhile we have similar abilities like Bebop's Grapple Arm. It also doesn't stun (similar to Abrams until he hits the wall) but successfully displaces the enemy without canceling the abilities.
Maybe it's possible to somehow adapt the code to make Shoulder Charge similar to the Grapple Arm in this regard?
Replicated in sandbox:
View attachment 2025-09-02 20-39-20.mp4
Examples being: Billy's Rising Ram, Calico's Leaping Slash, Kelvin's Ice Path, etc.
The problem is that except the lack of displacement (which is very useful for Abrams' team) there is also a lack of a guarantee to make light/heavy melee attacks, which is the main way of dealing damage with Abrams.
Meanwhile we have similar abilities like Bebop's Grapple Arm. It also doesn't stun (similar to Abrams until he hits the wall) but successfully displaces the enemy without canceling the abilities.
Maybe it's possible to somehow adapt the code to make Shoulder Charge similar to the Grapple Arm in this regard?
Replicated in sandbox:
View attachment 2025-09-02 20-39-20.mp4