[Ability idea] Cheating out some extra souls

-Mystophage
Souls you receive from hero and NPC takedowns are added to your Pyre, unable to spend them. every 8s receive 25% +5% of the souls in your Pyre and heal for the same amount. If your Pyre is empty, you have no Health Regen. This effect still occurs while respawning.

Very simple passive spell, get less souls immediately for more later, with some sustain attached. There's a version of this spell where you get the souls over the duration and make it longer, but I believe the spike in souls is more fun. The numbers might need more adjustments, though, especially for the laning phase.
 
Back
Top