Dr.Fox
Member
Your next stamina consumption, wall jump or heavy melee gain greatly increased speed causing it to have greater distance
the arc of the dash jump would be stretched further but everything would take the same time as normal it is just faster
the distance should scale with either movement speed or/and spirit power
This ability will also shortly stun enemies and yourself upon collision be careful of hitting walls as they also will stun you
Heavy melee attacks will still go through and you may be parried but they still will be stunned but be careful as they aren't stunned for long
Example stats
the arc of the dash jump would be stretched further but everything would take the same time as normal it is just faster
the distance should scale with either movement speed or/and spirit power
This ability will also shortly stun enemies and yourself upon collision be careful of hitting walls as they also will stun you
Heavy melee attacks will still go through and you may be parried but they still will be stunned but be careful as they aren't stunned for long
Example stats
Cooldown | 22s | |
Duration | 11s | |
Distance boost | +100% | 0.5x scaling 100 spirit power=50% |
Stun duration | 0.1s + 0.1s per 2m traveled | this definitely need to be adjusted idk the dash distance |
Upgrade 1 | +25% distance | |
Upgrade 2 | -6s cooldown | |
Upgrade 3 | counts for the next 2 triggers |