A couple support melee items

These are pretty nice concepts! I would just tune down the healing, specially because the cooldown is way too low.

Pat on the back:

25 Healing for Light Melee attacks
50 Healing for Heavy Melee attacks

20 second cooldown for both.

For instance, McGinnis healing deals 150 healing and has a 48 second cooldown.

Comradarie:

I would reduce the healing for 75 healing that scales with melee damage. (Paige would adore this item since her melee damage increases with Spirit Power.) I would probably get rid of the buffs like ability duration and range, because that seems a bit overkill. For example, you would be essentially giving your allies 2200 souls with only these stats.
 
These are pretty nice concepts! I would just tune down the healing, specially because the cooldown is way too low.

Pat on the back:

25 Healing for Light Melee attacks
50 Healing for Heavy Melee attacks

20 second cooldown for both.

For instance, McGinnis healing deals 150 healing and has a 48 second cooldown.

Comradarie:

I would reduce the healing for 75 healing that scales with melee damage. (Paige would adore this item since her melee damage increases with Spirit Power.) I would probably get rid of the buffs like ability duration and range, because that seems a bit overkill. For example, you would be essentially giving your allies 2200 souls with only these stats.
The healing is too much, you're right. Your numbers seem good.
 
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