Rosgath
Member
I know I just posted another T1 Weapon style activatable item yesterday, but another Idea for one came to me just now and I thought I'd put it out there.
Item Name: Critical Hit
Cost: 500 Souls (Tier 1)
Category: Weapon
Stats:
+10% Reload Speed
+50 Health
Active: 18s Cooldown
Your next bullet to hit a target is considered a Headshot, regardless of where it hit the target and has 10% additional lifesteal (5% vs. non-hero targets). The cooldown on this ability begins when the effect is triggered.
Some of us are genuinely awful at hitting headshots. Some characters have different headshot hitboxes which can throw us off. Some people just need to secure headshots for their abilities and want to be able to do so from really really far away (Like Holiday). This item helps them achieve all those goals. 18s Cooldown might be long considering that a Headshot is something that can be done manually, but it can also help with people trying to snipe with things like Headshoot Booster, Spellslinger Headshots, or Headhunter.
Item Name: Critical Hit
Cost: 500 Souls (Tier 1)
Category: Weapon
Stats:
+10% Reload Speed
+50 Health
Active: 18s Cooldown
Your next bullet to hit a target is considered a Headshot, regardless of where it hit the target and has 10% additional lifesteal (5% vs. non-hero targets). The cooldown on this ability begins when the effect is triggered.
Some of us are genuinely awful at hitting headshots. Some characters have different headshot hitboxes which can throw us off. Some people just need to secure headshots for their abilities and want to be able to do so from really really far away (Like Holiday). This item helps them achieve all those goals. 18s Cooldown might be long considering that a Headshot is something that can be done manually, but it can also help with people trying to snipe with things like Headshoot Booster, Spellslinger Headshots, or Headhunter.