Vofi
Member

*I'm thinking about reducing some of the characteristics, but for now, it still seems to me that
the item is quite balanced. (don't know about cooldown... mb 23? and 200 min dmg -> 300?)*
The idea of this item is that with SUFFICIENT skill,the player can minimize damage from a large blow to himself and receive a reward. He can help with arrow (Talon), barrel (Holiday),dash (Shiv), ground strike(Lash) and so on.
The most interesting thing is that this item is not limited by the control and stan abilities. This allows it to be used against Lesh ult combos, Dynamo ult, stan items etc. This does not make it omnipotent, because it only works for one big hit, which means that in a team fight it will only increase the chances of survival after an enemy ult or an ability that successfully hits you.
I think the problem of explosive damage is very important. :{ |
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