Great idea! And it makes fleshy bouncing gorey noises.
It's base should be 45%, so that way it can allow escalating exposure/spirit resist scaling more useful in heavy spirit comps.
The econ comes from being able to sustain heavy spirit spam and effects (very concentrated). I will post more...
Should specify - the yanking destroys the strings, they detonate (so counterspell can work). I suppose the strings would snap if no longer in line of sight.
We can't make it identical to Metal Skin, nor would Etheral shift count.
Hmmm... It should be an active item. I have an idea! "Fleshed out"!
T3 spirit item, gives 15% spirit resist, and on activation, turn yourself inside out for 5 seconds, on a 26 second cooldown and gain 20% spirit resist...
As inspired by:
Very abstract ideas, feel free to chime or reimplement.
I was thinking of a character that is able to either possess/copy allies/enemies, so their kit is able to cycle over. Perhaps a way to either copy their items, or copy your own items, depending whether you hold 3 during a...
It's called ZMC (Zipline Momentum Conservation). When you apply it with lash, you are able to float with momentum to catch people with your ultimate.
Same can be done with Dynamo.
https://www.dlmovement.wiki/universaltech/ziplinemomentumconservation
It does say enemy hero, not because it's a player action. The question is, whether a lil helper acts as Rem...
I wouldn't say so. They are a seperate entity from him, and are not connected to him, physical entity wise.
For me, I think the only bannable offense should be for acting pure abusive. People like to treat that trash talk, insults, slurs, etc are bad. It's contextual, really. If it's pathetic or funny or ain't harming anyone, then it isn't a problem. It is a problem when they are acting in a way that...
Here it is! Hmm, the question is whether it should be treated as a bug or not, or whether it can be skill expression, but cap out the range. Interesting question...