IIRC in Russian/Ukrainian version, Baba Yaga wasn't weighty, she was actually skinny, just as shown in the image that I attached. Posted my ideas above.
In any case it shouldn't be some clear depiction, but more of a reference I guess?
UPD: apparently I cant edit the main post so here goes
I think it would be fun to have a Baba Yaga character from slavic mythology. Baba Yaga in new york sounds like a cliche that would fit the universe :)
Her weapon of choice would be a broom made of wooden branches. She can summon a wooden...
Currently just a vague idea, I'll edit this post whenever I have more refined ideas.
I think it would be fun to have a Baba Yaga character from slavic mythology. Baba Yaga in new york sounds like a cliche that would fit the universe :)
Her weapon of choice would be a broom made of wooden...
Yeah, but doesn't make sense for Lash to give him that for his 3rd skill. And in old deadlock map with 4 lanes you used to have very open spaces, and now you don't have that. Now you have shallow streets where using your ult is risky.
Yeah, I'm pointing this out because I'm also a Lash main :))
As for the ground strike, I find it weird that something like Dynamo 1st skill passes through, hitting everything around the corner, Yamato's 1st skill hits through the edge of a wall in quite a wide perimeter, Mo&Krill's scorn works...
1st skill, 3rd skill and ult are tied exclusively to the player model for Lash, while for the rest of the heroes it's not.
With Lash you can get easily blocked by a brush or some small obstacle which in a lot of times makes things harder.
Yeah, I play as Lash all the time. This happens too often. Not only on metal surfaces. Some surfaces where a hero can just touch something above their head doesn't lift them up to Lash and just slams them in place.
Sometimes the ult just won't even work altogether on players that Lash has...
Happened to me as well. The moment I picked up the entire team, none of them got pulled up.
I also find it ridiculous when the ult disconnects the very moment the enemy leaves your FoV/ult range. There has to be some delay, like an 0.3-0.5 seconds delay or something.
I main Lash, and since the november update, started to notice how buggy the ult has become.
1) The ult doesn't grab some enemies, like if they're near a bridge or a wall, they just get stuck behind the wall instead of being brought to Lash.
2) Sometimes the moment you've had your circle full on...