Recent content by miromantsov

  1. miromantsov

    A fun little trial for y'all in the main lobby

    Trust me, this one's good enough. You'll have to use all tech, from basic air jumps and dashes, to edge boosts and corner jumps to reach the top.
  2. miromantsov

    A fun little trial for y'all in the main lobby

    Cheers, by the way :)) Glad you liked my idea!
  3. miromantsov

    A fun little trial for y'all in the main lobby

    Yeah having a fun run across the city is probably for the best to practice your movement before you start playing. That's just something I came up with while waiting. Now I'm doing that run each time at a time limit. Managed to start doing better corner & edge jumps, I also understand how...
  4. miromantsov

    A fun little trial for y'all in the main lobby

    Hey there Every time I search for a match I go around the city in the lobby map to parkour. I came up with a fun little trial that I do each time I am waiting for a match to be found. So here it goes. End goal: reach the top of this spire. Conditions: You start with no items. Your starting...
  5. miromantsov

    HLTV broadcast errors causing stream termination and endless loading screen

    1. Start watching a match, eventually the message "HLTV Broadcast, Playcast cannon retreive fragment N, retrying" starts appearing on every frame. 2. Eventually game ends up getting into stuck loading screen with the final message for HLTV Broadcast "Stream State Delta Frame -> Stop, fragment...
  6. miromantsov

    Minor prop placement bug

    This seems to be a jar inside an unreachable area that's clipped inside a wall. Similar one can be found on the other side.
  7. miromantsov

    Are brush corners in Source the cause of clipping bugs? Clipping through props on high movement speed.

    This seems like some bug that would normally happen with dynamic props in Source. But in this case it seems I hit the corner of this arc brush with window grate prop. Came across a similar issue on corner in pos -8276 1789 385 See 6:45 in the video: I got myself stuck in side a bunch of...
  8. miromantsov

    Some hero concept art I've been working on!

    These look really cool! Though I do believe that most of them aren't quite fit for Deadlock, most of them look Dota-ey to me. But the telephone one and taxi driver I liked the most, they definitely fit the game quite well IMO!
  9. miromantsov

    Bebop ult bug: player AOE overrides beam AOE

    Pretty sure this is intentional. Bebop used to deal tons of damage just by shooting beneath himself.
  10. miromantsov

    Weird interaction between Paradox wall and cosmic veils

    That's just a conflict of shaders. Things like that existed in Source since 2004.
  11. miromantsov

    Yaga

    IIRC in Russian/Ukrainian version, Baba Yaga wasn't weighty, she was actually skinny, just as shown in the image that I attached. Posted my ideas above. In any case it shouldn't be some clear depiction, but more of a reference I guess?
  12. miromantsov

    Yaga

    UPD: apparently I cant edit the main post so here goes I think it would be fun to have a Baba Yaga character from slavic mythology. Baba Yaga in new york sounds like a cliche that would fit the universe :) Her weapon of choice would be a broom made of wooden branches. She can summon a wooden...
  13. miromantsov

    Yaga

    Currently just a vague idea, I'll edit this post whenever I have more refined ideas. I think it would be fun to have a Baba Yaga character from slavic mythology. Baba Yaga in new york sounds like a cliche that would fit the universe :) Her weapon of choice would be a broom made of wooden...
  14. miromantsov

    Lash abilities don't follow the same behaviour as most other characters

    Yeah, but doesn't make sense for Lash to give him that for his 3rd skill. And in old deadlock map with 4 lanes you used to have very open spaces, and now you don't have that. Now you have shallow streets where using your ult is risky.
  15. miromantsov

    Lash abilities don't follow the same behaviour as most other characters

    Yeah, I'm pointing this out because I'm also a Lash main :)) As for the ground strike, I find it weird that something like Dynamo 1st skill passes through, hitting everything around the corner, Yamato's 1st skill hits through the edge of a wall in quite a wide perimeter, Mo&Krill's scorn works...
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