This thread can as well be closed, as almost any match you play has players with like 5 hours in the game, doesn't matter if you're Emissary, Oracle or whatever rank.
You just need to pray that the new players are not on your side.
I'm crying, this guy wrote a whole concept, but doesn't know the most basic physics 😭
Next thing he's going to say a kilo of steel is heavier than a kilo of feathers
Had an idea for a DPS that can be built with Gun items, Spirit items or a mix of both, as I love heroes that can have creativity in their buids.
I'll go from Abilities to their Explanation to overall thoughts
Ability 1:
A small skillshot grenade that scales with spirit damage and has charges...
How about an area control hero with a Ultimate that restricts movement inside of it for enemy players with walls?
Sorta like Mars or Pantheon. Could be either a support/tank hero that locks enemies away from your team or a melee focused fighter that takes advantage of closed quarters themselves.