Recent content by greenhawk565

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    Incoming damage tab reports damage from ally

    In the attached image, you can see first that the source of my bloodletting damage is listed as Lash. But it also shows I took damage from both flog and ground strike, even though he's on my team (both amber). I'm unsure if I actually did take this damage, or if its just misreporting that I took...
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    Bloodletting shows all damage as bullet damage

    In the incoming damage tab, Shiv's bloodletting reports all damage taken as bullet damage. In the attached example, the only damage Shiv had taken was from kudzu. But the deferred damage from it shows up as bullet damage, which skews the incoming damage chart and makes it much harder to...
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    Respawning inside of base geometry

    Match ID: 39664864 Timestamp: 8:00 At around 8 minutes into the match, I died and when I respawned it was inside/underneath the base geometry. I couldn't get out, and the kill command/unstuck command are no longer in the esc menu. Eventually I found the killme console command on the wiki...
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    Teleporting to base guardians when respawning

    Match ID: 35641656 Time: Around 3:00 I (Mo) died at around minute 3. When I respawned, instead of being in the fountain, I was teleported/dragged towards my team's yellow base guardians. No issues afterward but was still weird.
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    Main menu not FPS capped

    When in main menu FPS isn't capped, even though I have it set to cap at 120. I have an AMD gpu if that changes anything. Edit: I found another thread from a few months ago, the culprit is AMD Anti-lag 2.0. But now I only get around 80 FPS in main menu, which isn't an issue, just strange given...
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    The text "[!s:value]" appeared on HUD during initial 34s of match

    I don't have a screenshot, but in a game last night I also had this issue, except it was lower and more to the left than the paradox example. I was playing warden if it makes a difference.
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