Recent content by Fred_

  1. Fred_

    The Golden Goose Egg Should Make a "Honk Honk" Noise when used

    This is amazing and should be added right now
  2. Fred_

    fleetfoot upgrade

    I think an active item that gets rid of all slow effects for a little bit would be worth testing imo.
  3. Fred_

    fleetfoot upgrade

    Adding an upgrade to fleefoot would require some balancing. Since it upgrades into some other item, it means fleetfoot is a lot more worthwhile than before. The thing about T1/T2 items that don't upgrade further is that their strength is balanced from the fact that you are forced to keep a...
  4. Fred_

    New Build Feature: "Flex Pick" Categories (Dynamic Shop Logic)

    I'm definitely not the target group for this but I quite like this feature. As you said it would be great for new players and I think it's a pretty good gateway to manual build picking and even build freestyling.
  5. Fred_

    Ghastly Shackle - An Upgrade to Suppressor

    Good idea and I agree with @adeptusforgeceo here, the max duration on that is slightly ridiculouse to say the least. I'd personally lower it to around 8s in max duration. To counter Mercurial Mag you can just make it so the damage threshold needs to be met within a single spirit damage instance...
  6. Fred_

    T4 spirit item: Chain Lightning

    I think it'd be cool if there was a sidegrade to Mystic Reverb, where any instance of spirit damage by an ability or item would replicate that same ability/item to nearby heroes with a delay (It would probably be OP but you can make it so it doesn't replicate debuffs)
  7. Fred_

    Pressure Points - High Velocity Rounds Upgrade

    I like this, this is a fun item and has some real application. Love to see different interactions here with headshots and heavy melees, it allows for different uses with different builds.
  8. Fred_

    Hybrid Items

    The idea itself is interesting, but I think it's a tad bit complicated for its own good. Your point with Bebop makes sense, but it could be tackled in another way personally with a bit of balance and such. As for the item example you gave: I like the idea, there isn't much item counterplay you...
  9. Fred_

    T3 Purple Item - Purifying Wave

    This item could work, I do like AoE dispel types but as a T3 this is a bit much and especially for 28s of cooldown it's way too good. I think leaning more into silencing items would be a cool idea and you could keep this as a T3 if you had less potential targets + removed the normal buff removal.
  10. Fred_

    Item that removes effects for a while

    I still think Deadlock is one the better side regarding visual clutter
  11. Fred_

    Fred's Item Ideas Thread

    61. Snail Hex / Snail's Curse Tier 3 Active Spirit Item Upgrades from Slowing Hex 35s Cooldown Slows movement of the enemy target, silences their movement-based items and abilities and also prevents stamina usage. Duration: 3.25s Move Speed: -30% Dash Distance: -35% Cast Range: 20m Pros...
  12. Fred_

    Item that removes effects for a while

    I think this idea is a very band-aid fix to visual clutter. I would rather have things be done to the main game that would help with that rather than make some item or game setting that gets rid of that
  13. Fred_

    Serious Question, Was I Wrong here?

    This is a proper reaction lmao, don't let me catch you doing that to my Sinners.
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