Recent content by Fred_

  1. Fred_

    Damage breakdown tab displays on top of the shop

    Just hold alt while in the shop and it should be relatively easy to see
  2. Fred_

    Should there be a Dota 2 bottle in deadlock? An upgrade to locket

    I disagree with the statement of not porting Dota items. If the idea is fun or interesting it should be tested with. Maybe this shouldn't be with locket and perhaps with another item.
  3. Fred_

    The pause popup covers the Hero stats in-game

    Pretty self explanatory, pause any game and check stats of heroes and you'll see the popup covers it
  4. Fred_

    Should there be a Dota 2 bottle in deadlock? An upgrade to locket

    Seems like a pretty interesting idea, that would probably make bridge buff a bit more important to get
  5. Fred_

    Deadlock Graphic Designer - A tool for creating Item Tooltips

    Something Something in the works...
  6. Fred_

    T4 Vitality Item - Stone of Destiny

    The 4s cooldown should definitely be removed. But I don't think the item is bad at all, heroes usually spec into one type of damage more than the other usually. Imo hybrid builds are not as common as they used to be
  7. Fred_

    T4 Spirit Item- Silencing Snare

    For stealing a rejuv I don't think it would work too much since the 5s duration is not enough to keep the team at bay as when the Rejuv is down their curse will be gone already. It does make for a great team fight item and imo it may even be a bit too strong in some cases, 5 second curse and...
  8. Fred_

    T4 Vitality Item - Stone of Destiny

    honestly I like the idea, I like these types of micro heavy items. It sorta provides a nice way for better players to be able to stand out above the rest. Some changes I would suggest would be to lower the resists a bit, 50% resist is crazy even with lowering the other resists (it can be a heavy...
  9. Fred_

    item that teleports you to base after channeling

    I don't really like the idea too much. While items that give you a slight debuff to outweigh a strong effect is kinda cool, if you punish the player too much it just kinda makes it not that fun to use. Also 50% speed reduction on Zipline is crazy and imo it's not that worth it.
  10. Fred_

    item that teleports you to base after channeling

    Could potentially work, especially with the removal of the walker teleporters this item could be quite useful.
  11. Fred_

    T4Spirit item:Intensifying Burst,do more dmg to all in green heroes

    It's made with a tool I made called Deadlock Graphic Designer, link is right below :)
  12. Fred_

    Heal Jam/Anti-Barrier

    I really liked working this item out with you. I think the idea is really nice and definitely fills a niche that not many items do. This could be used to ambush strong self-healers like Shiv or Geist that may be problematic, also works to prevent low HP targets from getting any healing from others.
  13. Fred_

    Fred's Concept for Boho's Kit

    Disclaimer: This is not what Boho's kit is going to be like. We do not know what she is going to be like, this is just my idea of what type of hero she could be. There have been some people that have said Boho may be a movement hero so I had to try my hand at what her kit could be like. Stats...
  14. Fred_

    Dashing distance is nonexistent in hero testing + other maps.

    After further testing it seems like mods are causing this issue. Remove all of your mods for the time being
  15. Fred_

    Dashing distance is nonexistent in hero testing + other maps.

    There's nothing else I can add, I went straight to hero testing after opening the game.
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