Recent content by Fred_

  1. Fred_

    Jailbreak - T4 items for Melee Enjoyers

    Ayo thanks for using DGD. Regarding the item, I really like the idea of adding different parry effects without completely disregarding parries in general. The double duration makes the item pretty balanced but I think otherwise the item feels a tad weak. Personally I would decrease the cooldown...
  2. Fred_

    Hero Concept - Cyrus (WIP)

    Honestly I really like the idea but I think they'd be hard to balance. A good Cyrus would probably win games while a rather bad one would be the reason for a loss (since they are so weak it's a 5v6) With cannon fodder you could just force troopers to not push in lane, effectively denying the...
  3. Fred_

    Fred's Item Ideas Thread

    54. Zephyr Aspect Tier 2 Vitality Item After using a Vent/Jump Pad, your next dash before landing has increased distance and speed. Dash Distance: +250% Dash Speed: +100% Pros: Fun movement :) Cons: None that I can think of Verdict: Kinda niche item but I think could be useful for movement...
  4. Fred_

    Fred's Item Ideas Thread

    50. Lane Bully Tier 3 Spirit Item 35s Cooldown When using a teleporter, you gain a long lasting buff only for the lane you teleported to. The buff's strength decreases with the amount of teammates in the same lane you teleported to. "Leaving the lane will remove the buff". Duration: 30s Spirit...
  5. Fred_

    T2 Vitality Item: Peacebond

    Yeah this is really cool, love items that tap into unused mechanics and ideas.
  6. Fred_

    Booster shot - Support active item

    Yeah 6k imo is too late, 10% spirit power means it scales well and isn't too strong early on either. This is definitely a 3k item. Personally I'd remove the gun damage and make it only give spirit power and maybe lower movement speed.
  7. Fred_

    Upgrade ideas for: Weighted shots, Fortitude, Tankbuster, Toxic Bullet, Majestic Leap and Torment Pulse.

    The big issue with a lot of these items is that the items that they upgrade from are probably designed to not have upgrades. A lof of these just feel like a bit of an unnecessary upgrade to previous items without too much extra going on. Adding a small extra effect to an upgrade that mostly just...
  8. Fred_

    Ritual Hotline - Faster Teleporters

    Faster teleporters is so niche imo that it shouldn't be a 3k item, but the idea is super cool and interesting. This is very in-line with Veil Walker, taking advantage of static objects in the map for buffs and such, so you should take that into account when making this item. Veil Walker being...
  9. Fred_

    Vital Investment - Comeback/Snowball Health Item

    I really like the item idea but yeah I can agree that making this more into a comeback mechanic would be better. I personally think making this item be more based on your own net worth instead of taking the team into account could be more interesting but that can also be made into a passive...
  10. Fred_

    Mystic Shackles - Melee CC item

    Could work, but it also feels kinda nicher for a 3k item with only a 4s Duration. I do like that it works both ways and it also allows melee characters to be stronger. The passive stats also make sense. Personally I think this item could get either a duration increase or price decrease. Also...
  11. Fred_

    "Debuff Rejector" T4 upgrade of Debuff Remover

    I quite like the idea, there's a lot of heroes that can still get through debuff remover just because of how easy it is for them to apply them (ex.: Shiv & Infernus) so this definitely has some good use
  12. Fred_

    Great Melee Items reinvention

    Sorry but this is like, I don't really see the point of these changes. Crushing Fists pretty much makes parrying useless and it's just too much for a melee item even if it's Tier 4 Knockdown you sort of just completely nerfed to the ground, it being an active item that you could use reliably...
  13. Fred_

    Fred's Item Ideas Thread

    Finally back with some more ideas, these ones are all for active items 46. Enrager / Crimson Veil Tier 2 Active Weapon Item 30s Cooldown Target an enemy hero, nearby friendly objetives and troopers will temporarily focus attack the target or perform an attack (Walkers only) and also gain...
  14. Fred_

    Error/Missing Model in Subway

    I have verified the game files just to be sure and this is still present.
  15. Fred_

    meant to post in the item ideas thread - Objective Sacrifice - Destroy you team's walker, guardian, or shrine to deal damage to nearby heroes

    Idea is interesting but this is wayyy too much of a grief item. Grief items are fine but not give someone the ability to blow up an objective. It doesn't even matter if the person using it has good intentions, this much power should not be in someone's hands
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