Yeah 6k imo is too late, 10% spirit power means it scales well and isn't too strong early on either. This is definitely a 3k item.
Personally I'd remove the gun damage and make it only give spirit power and maybe lower movement speed.
The big issue with a lot of these items is that the items that they upgrade from are probably designed to not have upgrades. A lof of these just feel like a bit of an unnecessary upgrade to previous items without too much extra going on.
Adding a small extra effect to an upgrade that mostly just...
Faster teleporters is so niche imo that it shouldn't be a 3k item, but the idea is super cool and interesting.
This is very in-line with Veil Walker, taking advantage of static objects in the map for buffs and such, so you should take that into account when making this item.
Veil Walker being...
I really like the item idea but yeah I can agree that making this more into a comeback mechanic would be better.
I personally think making this item be more based on your own net worth instead of taking the team into account could be more interesting but that can also be made into a passive...
Could work, but it also feels kinda nicher for a 3k item with only a 4s Duration.
I do like that it works both ways and it also allows melee characters to be stronger.
The passive stats also make sense.
Personally I think this item could get either a duration increase or price decrease.
Also...
I quite like the idea, there's a lot of heroes that can still get through debuff remover just because of how easy it is for them to apply them (ex.: Shiv & Infernus) so this definitely has some good use
Sorry but this is like, I don't really see the point of these changes.
Crushing Fists pretty much makes parrying useless and it's just too much for a melee item even if it's Tier 4
Knockdown you sort of just completely nerfed to the ground, it being an active item that you could use reliably...
Finally back with some more ideas, these ones are all for active items
46. Enrager / Crimson Veil
Tier 2 Active Weapon Item
30s Cooldown
Target an enemy hero, nearby friendly objetives and troopers will temporarily focus attack the target or perform an attack (Walkers only) and also gain...
Idea is interesting but this is wayyy too much of a grief item. Grief items are fine but not give someone the ability to blow up an objective. It doesn't even matter if the person using it has good intentions, this much power should not be in someone's hands
I assume the 12k cost is a joke cause damn that's so overkill. Smaller hitbox is pretty funny tho but I'm not sure how good it would be. For gun or skill shot heroes sure but for more burst based characters this is sort of nothing since size doesn't really matter.
Honestly this could even just...
Personally I don't think this should be in the game, as mentioned above there's abilities that already do this and are usually also considered some of the strongest in the game (Bebop Hook especially).
Reason for why I think this is that:
This item would take away a bit of uniqueness that the...
I'm assuming this is like almost a group targetting toxic bullet like item. I like the idea, could provide a bit more AoE to some single targeting gun heroes.
The item is pretty good, I do think it being a T2 may be a bit much though. Being able to copy 80% of a target's healing is very strong espeially against some beefy ones like Geist or Victor. Personally I would put this in T3, change the replicated healing to maybe 50%? and maybe change the...