Recent content by daniel8857

  1. D

    point blank not working on Graves

    Yes it does. It's 18m base range and 21m with Sharpshooter.
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    point blank not working on Graves

    Can confirm, Sharpshooter and Long Range don't work either.
  3. D

    Enchanted debuff remover is not giving the enchanted extra heal

    This is because there's a 40% global healing reduction in Street Brawl.
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    Victor ult in Street Brawl revives at much lower health

    I've discovered this is a result of a global 40% healing reduction in the game mode. This still seems potentially unintended though, as I'm not sure if the healing reduction is supposed to be applying to Victor's ult given that no normal antiheal does.
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    Street Brawl not picking top prio hero

    I had this issue last night with not receiving Abrams despite no Abrams in the game.
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    Items being deleted automatically in street brawl instead of choosing to lose one.

    You actually just get a 13th item that doesn't show up in the UI, rather than anything getting deleted.
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    Victor ult in Street Brawl revives at much lower health

    In Street Brawl, Victor's ult only heals him for roughly 60% of what it's supposed to, so about 36% of max health unupgraded, and 60% when upgraded. I'm not sure if this is an intentional Street Brawl specific balance change or something, but the tooltip still says 60%/100%, so there's a...
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    weird bug whenever someone who's being healed by rescue beam tries to climb a rope

    This is still occurring. Attempting to climb a rope while rescue beamed (even if the pull effect isn't used) fails to climb the rope and prevents you from climbing or doing anything you are normally prevented from doing on a rope until you dash. This includes strafing, mantling, and using...
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    Trophy collector doesn't trigger when killing Victor with his ultimate

    Can confirm, as far as I can tell every source of gaining permanent effects from kills works with Victor's ult except Trophy Collector. I tested M&K ult, Vindicta ult, Grey Talon ult, Bebop bomb, Drifter passive, glass cannon, and siphon bullets.
  10. D

    Arcane Surge - Warden Last Stand - Duration / Range not applied

    From what I can tell any ult/ability with some sort of windup period isn't working with Arcane Surge, as Arcane Surge will only apply to the windup, not the rest of the ability.
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    Arcane Surge ability range not applying for the full duration

    I'm actually not receiving any range increase on Haze's ult with arcane surge at all, even for a short duration. It was definitely working at least temporarily yesterday, but now arcane surge is doing nothing for my range at any point. Edit: In fact I don't think I'm receiving any bonuses from...
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    Cancelling haze ult when its ulting , camera keeps the zoom out

    I checked my replay of that match, and it appears the replay doesn't show the bugged FOV, but you can still see the offset bugged aiming after my ult gets interrupted at 32:08. My bullets are fired significantly to the left of my crosshair until the next ult or death.
  13. D

    Cancelling haze ult when its ulting , camera keeps the zoom out

    This bug is occurring the majority of the times I use Haze ult, not just when cancelling it immediately. It's not minor or harmless, because it causes your crosshair to be offset/desynced from where you're actually aiming, so aiming accurately becomes very difficult. I haven't found a way to...
  14. D

    Hitting soul orbs immediately as they spawn consistently causes them to disappear but not get secured

    If you hit a soul orb the moment it spawns, it will appear as if it was destroyed and secured, but will instead be invisible and unsecured. Other players can still see the orb and deny it. The timing is relatively wide, enough to be consistently reproducible with melee secures. This issue is...
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