• watching and review of Spellcaster Chronicles (part 2):

    - as i predicted these kind of games are not going to have complicated cool abilities like the Doorman
    - visual comprehension looks better in deadlock even with more players
    - visuals/art style looks good but can get very messy-looking
    - the big ass creeps looks cool
    - i cant imagine people playing this game long
    - no zip lines
    - free regen going to towers??
    watching and review of Spellcaster Chronicles (part 1):

    - no items
    - no shop
    - no sliding
    - no guns
    - shooting looks ass
    - no real laning, feels like dominion gamemode
    - appeals to league gamers and marvel rivals
    - art and environment looks good
    - movement looks basic
    the enemy was just baiting us and for some reason we could talk to them and I asked them if this was an ambush which then immediately led to an ambush.
    All I could really remember from the team fight was that I was running around using Drifter ultimate and getting assists (no kills).
    No clue what it means but thought it was funny/interesting.

    (part 2)
    had an extremely weird dream last night where I was playing The Drifter with my ex and her friend. Super weird!
    From what I remember, the ziplines had a cross section (no idea) and there was an enemy player in the middle of the cross section...

    (part 1)
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