Quick Rough Sketch
Notes on the sketch: Crescent Moon Shield, Moon type blade.
Similar body proportions to Dynamo, large big bellied 'Knight.
Passive: Slightly less Gravity than other characters since he's a Moon Guardian
Lore: He is a Guardian of the Moon, which is actually a sentient...
Passive Downwards Dash on this character is extremely fast (will go straight down, could cost a full bar of stamina)
Primary Attack (Left Click)
A stab attack with lenient range (Potentially no headshot damage)
Secondary Attack (Right Click)
A lunge attack that will consume stamina bars if...
This isn't by any means a bug, but I was wondering whether there was a 'lore' reason that McGinnis' Turrets dropped souls upon their demise (other than just dropping souls to reward players for eliminating it since it is like a minion)
According to her lore, it seems she has experience in using...
It would be very fitting to have an actual Demon Hunter, especially when considering the lore of Deadlock, as they could very well exist.
They could also wear a top hat or bowler hat if not the tricorn hat. Also potential for plague doctors mask but not necessary.
Similar to my Charged Melee Gambling Item, this item would however work every time the player reloads their weapon.
Upon finishing a weapon reload, the player will either receive a burst of movement speed, 1 stamina bar back, a slight rate of fire increase or a small spirit/bullet shield...
Escargot or Escargo.
He wields a Harpoon or Harpoon speargun as his weapon (possibly 6 ammo mag)
1 - Shoot a Net/Bola and snares first enemy hit
2 - Tap the button to shoot a grappling Harpoon with small range, if an enemy is hit, it will pull that enemy towards you. However, holding down...
This could be a somewhat expensive item due to its lockdown capability.
The core of the item is that upon hitting an enemy with a charged punch, they will be inflicted with either a stun, a root, a slow or knockback. That's the 'gambling' part of it, seems very fitting considering the games...
Vindicta has no melee animation (charged and regular) when using the Flight ability. Other characters with somewhat similar abilities (not flight though) like Grey Talon have no issues with their melee animations mid-move and mid-air.
The first one shown in the video is the 'aim offset' for the 1st ability, specifically when making a 180 degree turn. He doesn't turn properly.
The second is just that you are able to cancel the 1st ability by pressing the Space bar (although there isn't a point in cancelling since it goes on...
When Mo and Krill use their ultimate on Abrams, Infernus or Paradox, a very bright light will constantly flash from the aforementioned characters model (check video)
Thanks,
Grey Talon, Haze, Ivy, Lady Geist, Paradox, Pocket, Vindicta, Wraith and Yamato can all land whilst making no noise as long as they are crouching mid-air (Height of fall doesn't seem to matter)
This may very well be a feature though!
If you shoot and then instantly go into ability 1 or 2 whilst still holding the fire button down, the game will think you are 'firing the gun' (therefore increasing McGinnis' fire rate) meaning that if you deselect the aforementioned abilities, your weapon will be primed and at the max fire rate...
Unsure if this is a bug but you can zoom in with Grey Talons 1st ability if you immediately hold the zoom whilst you charge the arrow with 1. If you let go of the zoom button, you can no longer zoom in once your 1 is charged.
Examples in video: First is just holding 1, second is holding 1 and...