Recent content by AleksiyFlek$$iy

  1. AleksiyFlek$$iy

    some more support item ideas

    100 damage is too easy to take. Even Tier 2 barrier items have the bigger threshold. Maybe some percentage of max health?
  2. AleksiyFlek$$iy

    Fairfax classics: Frag Grenade and Cluster Grenade active items. Tier 2 and Tier 3.

    One of the characters in the game's files has the bouncing bullets. It worked without any trouble, so I don't think there will be performance issues. Thank you, now I get it.
  3. AleksiyFlek$$iy

    Force Shield (Down-Dash Wall T3 Spirit Item)

    I didn't know, that you can ping someone in the forum. About item, I like this iteration more. I can only agree with you about the usefulness. But 5 meters isn't huge, Paradox's Time Wall with T2 upgrade has 4.5 meters. Maybe it can be expanded with Ability Range, but I don't remember for...
  4. AleksiyFlek$$iy

    Force Shield (Down-Dash Wall T3 Spirit Item)

    Haven't ever seen any ideas based on down-dash. This is something really new. I like the mechanics of the item. I think that duration is lower, than it should be. 2 second shield won't protect you good enough. Maybe five seconds would be good. But then cooldown should be increased, 25-35...
  5. AleksiyFlek$$iy

    some more support item ideas

    This item is decent. Looks pretty balanced, since the damage depends on the current amount of health and can be mitigated with resist. I would increase a little bit cooldown. Good item, but I think the amount of Spirit Power can be larger than 20. As I understand, that storm will be summoned...
  6. AleksiyFlek$$iy

    Deflection (Anti-Parry T2 spirit item)

    The mechanics of the item is interesting. This can be used as good defensive/escaping tool. Definitely it's stats should be tuned, because cooldown is too low. I think that Deflection's knockback should be scaled with parried damage. The more damage you would have dealt, the stronger your...
  7. AleksiyFlek$$iy

    Fairfax classics: Frag Grenade and Cluster Grenade active items. Tier 2 and Tier 3.

    I think we can have some grenade-like items in the game. The cluster version looks very interesting. Do grenades create a blast wave, or they simple deal damage? Also I don't understand, how damage scaling would work.
  8. AleksiyFlek$$iy

    Patron, Walker, and Guardian Suggestion

    It is the Item Ideas section. Your suggestion should be posted here
  9. AleksiyFlek$$iy

    Necromancy, a Healbane Upgrade!

    To be honest, the item seems to be unusable at all. The idea of summoning/resurrecting is good, but the implementation makes it non-viable. Firstly, it would use an AI. I don't think that we have some really thinking one. The problem is worsening, if enemy use some unusual build/tactics...
  10. AleksiyFlek$$iy

    New Support items

    These are good items. But it can be used not for supporting, since it increase effectiveness of self-healing/lifesteal and self-shielding too. It seems like the passive doesn't have a cooldown. Would I able to heal someone with my lifesteal? I like the idea of aura items. Maybe there could be...
  11. AleksiyFlek$$iy

    Spirit version of Inhibitor

    I don't like this version of Inhibitor. It has the same stats as the original one. It would be better, if the item having the same specialty was totally different.
  12. AleksiyFlek$$iy

    New Vitality Damage-to-Healing Ability

    It is an excellent suggestion. Why ideas like these are so rare? Personally I think, that items like that can exist for both gun and ability versions. The best solution for these items is making them toggleable. If we would just transform all damage to healing, how would we fight back? On top...
  13. AleksiyFlek$$iy

    New Spirit Penetration Items

    Items of Tier 3 and 4 would be enough for the game. Tier 2 variant doesn't give anything for its price. The amount of penetration should be less. About spirit penetration, it's kinda complicated. It is not like resist reduction and unlike it, the penetration is not useful in all cases. The...
  14. AleksiyFlek$$iy

    Box Collector

    It more like objective, than event. Maybe it could have spawn thematic objectives. There's can be a plenty of cool ideas. I was only thinking about a simple temporary boost to gaining souls.
  15. AleksiyFlek$$iy

    Some Item reworks

    You're trying to save a slot for actives, but lose something much meaningful for that — controllability. I dare to say, that external healing is the weakest things in the game, mainly because it is external and how easy it can be wasted by your allies. Now it's a Shielding Tempo. Jokes aside...
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