Yamato's Power Slash Inherits Momentum À La Pocket Only When Falling Off the Zipline's Edge

YoYoBobbyJoe

New member
When Yamato naturally falls off the edge of a zipline, using her Power Slash [1] as soon as it's made available causes the midair floating, which usually softly halts all velocity, to inherit whatever momentum she had at activation.

This only happens when reaching the edge of a zipline or by crouching to fall softly. Manually dismounting early using a jump does not cause it, and being shot off/stunned off the zipline prevents her from Power Slashing in the first place.

Additionally, boosts to the zipline travel speed, such as the Movement Bridge Buff, Zipline Boost, and length of the zipline, contribute to the inherited speed.

Steps to Reproduce:
  1. Get on any zipline by holding space
  2. Let Yamato reach the end of the zipline and begin to fall off the edge of it, or crouch to drop
  3. Quickly activate Power Slash [1]
  4. Yamato's usually stationary Power Slash will inherit all vertical and horizontal velocity at the moment of activation, allowing her to cross larger distances pretty quickly while channeling/charging the slash
  5. Slashing early cancels the momentum as expected
In my opinion, I kinda like how this works, and I'd honestly love to see the momentum penalty removed from her power slash in general, so it works even more like Pocket's Barrage, but I know that would be kinda busted. If this is actually an intended exception to the halt mechanic, that's super chill.
 
thats also true for lash ultimate. it seems not a bug but i cant confirm what source tells this, but i read that getting of ziplines does indeed makes you have more momentum, a feature of the game.
 
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