Yamato stuck out of bounds in Amber Hand base.

Match (ID: 41023618) part way through around 27 minutes, the Yamato player respawned clipped into a wall in the Amber Hand base area and soon fell below the map too. Attempted leaving and re-joining as an fix but no success. After 10 minutes of being effectively removed from play, a "unsticking" effect happened to the Yamato and fixed her situation. I do not know how this unsticking occurred as communication with my teammates was impossible due to language barrier (1 English speaker to 4/5 Russian speakers I believe).
This guaranteed a match loss for the team as Yamato was now 28k with an enemy team average of 40k, and I imagine was very frustrating for said Yamato as lot of their time was wasted (and arguably the time of everyone as the match was a dud due to this).
After this game I looked into how this unstick is done and found an answer via the Deadlock discord. This implementation is extremely poor as there is no indication or intuition as to the two arrows next to "Player Feedback" being the unstick button. My suggestion is to make it a visible text option.
 
Back
Top