When `Flying Strike` is used, Yamato enters some sort of "locking" state, where you get to choose which target to jump to.
If Yamato is killed while in this state, strange behaviors will occur: upon respawn weird animations trigger, you may not use skills or basic attacks by the look of it, as if she was still in that state, with some visual differences.
The only way out is for you to cast `Flying Strike` onto an enemy, at which point her states will behave normally.
If Yamato is killed while in this state, strange behaviors will occur: upon respawn weird animations trigger, you may not use skills or basic attacks by the look of it, as if she was still in that state, with some visual differences.
The only way out is for you to cast `Flying Strike` onto an enemy, at which point her states will behave normally.