Chinese IT companies have long resorted to such tactics:
In Chinese internet cafes, cheats are installed for almost all popular games. Whether it's Call of Duty, Fortnite, CS, or anything else.
So that everyone who came in to play in internet cafe will play the game automaticly with cheats on.
Moreover, the structures involved in releasing cheats are connected with Chinese corps.
What are they trying to achieve?
They ruin the game with cheats and then release its exact (or almost exact) copy onto the market.
Take Battlefield, for example, where the cheat problem was never resolved. The game died, and Tencent, a Chinese corp, released its copy, Delta Force, on the market.
Or NetEasy games (is the company behind Rivals) who destroyed the Overwatch 2 with cheats before they released copy of own game.
What happened with Call of Duty. Dead. Reason ? Cheaters and software which killed Activision-Blizzard and they sold off to Microsoft.
This happens to all games whose developers didn’t pay attention to anti-cheats.
Perhaps Tencent is already copying Deadlock.
And you know from where they will start creating their game?
That’s right, they will tsart with anti-cheats first.
I am sure that NetEasy games are the ones who releasing cheating software for Deadlock.
Most of the unbalanced (one-sided) matches are likely caused by cheating software.
This has been and will remain the main reason why the population in the game is not growing.
NetEase Games killed Deadlock after its successful start, and their cheat software caused Deadlock's population to drop from 100k to 10k.
@Yoshi I truly believe that the game could achieve 100k players online at main release.
However, without an anti-cheat system, it again will die quite quickly.
The times when you can release the game without proper anticheat is gone. Because industry is now billion dollar worth. And competitors are harsh and can play very dirty.
In Chinese internet cafes, cheats are installed for almost all popular games. Whether it's Call of Duty, Fortnite, CS, or anything else.
So that everyone who came in to play in internet cafe will play the game automaticly with cheats on.
Moreover, the structures involved in releasing cheats are connected with Chinese corps.
What are they trying to achieve?
They ruin the game with cheats and then release its exact (or almost exact) copy onto the market.
Take Battlefield, for example, where the cheat problem was never resolved. The game died, and Tencent, a Chinese corp, released its copy, Delta Force, on the market.
Or NetEasy games (is the company behind Rivals) who destroyed the Overwatch 2 with cheats before they released copy of own game.
What happened with Call of Duty. Dead. Reason ? Cheaters and software which killed Activision-Blizzard and they sold off to Microsoft.
This happens to all games whose developers didn’t pay attention to anti-cheats.
Perhaps Tencent is already copying Deadlock.
And you know from where they will start creating their game?
That’s right, they will tsart with anti-cheats first.
I am sure that NetEasy games are the ones who releasing cheating software for Deadlock.
Most of the unbalanced (one-sided) matches are likely caused by cheating software.
This has been and will remain the main reason why the population in the game is not growing.
NetEase Games killed Deadlock after its successful start, and their cheat software caused Deadlock's population to drop from 100k to 10k.
@Yoshi I truly believe that the game could achieve 100k players online at main release.
However, without an anti-cheat system, it again will die quite quickly.
The times when you can release the game without proper anticheat is gone. Because industry is now billion dollar worth. And competitors are harsh and can play very dirty.
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