When viewing replay wraith telekinesis projectile doesn't despawn if target dies

bigwingbeat

New member
Wraith's telekinesis ultimate ability fires a homing projectile towards a target that plays a looping sound effect while it travels. When viewing a replay, if the target dies before the projectile connects, instead of despawning, the projectile persists indefinitely, traveling in a straight line through the map. As a side effect, the aforementioned sound effect gets stuck playing indefinitely, but only when viewing specifically the wraith's perspective. This can be fixed by purging the replay viewer state through scrubbing/skipping, in order to despawn the bugged projectile.
An example of this is match ID 16114583, at timestamps 26:50 and 34:00.
 
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