Weird Doorman luggage cart and door interaction. (featuring counter spell)

stadystical_

New member
So, was testing some things with a group, and we found that there is something weird when the luggage cart is performed near an active portal door. During the test, when we counter-spelled the cart by itself, it will successfully parry the ability, but when performing it in front of an active door, the counter-spell sound triggered but will suddenly teleport the player on the cart.

Later, I did some of more deeper testing in sandbox and confirm there is no problem with counter-spell itself, rather the problem comes from the cart going through the portal door, where it will retain information to who was hit and teleport them onto the cart after the fact with the full cart impact stun and damage.

What I am not able to test is if it can retain all 6 heroes if they all parry the same cart since there really isn't a command that I know of that allows me to spawn bots that can actively parry to test this out myself in sandbox.

Edit: I did some testing with unstoppable and Ethereal Shift, and it still teleports you once it goes through the portal door. I honestly find the only reason why this hasn't been to outrageously flagged by the community is because cart has its own bug where it rarely picks up more than 2-3 at once, lessen the chances of getting hit with these active items, and going under the radar unnoticed.
 
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