danthefreedmonster
New member
I was sad how not snake-like much of vyper was so I propose these changes, which may also help to balance her
Here are some suggestions for Vyper,
2. dropoff bullet damage max fall off range to 22 m
3. skill 1: Screwjab dagger -> coiled launch (cooldown similar to wraith tp)
charge up to launch herself silently slithering (sliding) in any direction, including the air (aimable majestic leap)
upgrade 1 -> increased max launch speed
upgrade 2-> decreased cooldown
upgrade 3-> hidden on mini map while cast
4. skill 2: Vyper Strike
a charge shot like grey talon with a maximum range of 12 meters, can be cast early, but stops after hitting the first target in path. light melee attack.
applies disorienting venom, damage similar to shiv's bleed but has a lite-inhibitor like effect for duration, can stack up to 5 times
upgrade 1 -> decreased cooldown
upgrade 2-> faster charge speed
upgrade 3 -> all melee attacks apply disorienting venom
5. Slither
upgrade 3 -> 25% spirit and bullet resist -> +100 spirit and bullet shield per second while sliding (max 500)
4. lethal venom -> ultimate
applies disorienting venom
upgrade 3 -> removes hit hero's vision and minimap icon from allied players for duration
Here are some suggestions for Vyper,
2. dropoff bullet damage max fall off range to 22 m
3. skill 1: Screwjab dagger -> coiled launch (cooldown similar to wraith tp)
charge up to launch herself silently slithering (sliding) in any direction, including the air (aimable majestic leap)
upgrade 1 -> increased max launch speed
upgrade 2-> decreased cooldown
upgrade 3-> hidden on mini map while cast
4. skill 2: Vyper Strike
a charge shot like grey talon with a maximum range of 12 meters, can be cast early, but stops after hitting the first target in path. light melee attack.
applies disorienting venom, damage similar to shiv's bleed but has a lite-inhibitor like effect for duration, can stack up to 5 times
upgrade 1 -> decreased cooldown
upgrade 2-> faster charge speed
upgrade 3 -> all melee attacks apply disorienting venom
5. Slither
upgrade 3 -> 25% spirit and bullet resist -> +100 spirit and bullet shield per second while sliding (max 500)
4. lethal venom -> ultimate
applies disorienting venom
upgrade 3 -> removes hit hero's vision and minimap icon from allied players for duration