viscous foot collision audio uses kelvin's ice spur noises

Timbre

Active member
View attachment Deadlock 2026-01-24 15-22-06.mp4

As of the recent update which seemingly updated viscous' animations to look more like kelvins, his feet on collision of either wall sliding or hitting the ground will make a icy noise (the same that kelvins shoes makes when he walks around)


This is confusing because I keep thinking kelvin is around me when I play viscous
 
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