Viscous cube prevents channeled spells from dealing damage if the spell requires line of sight

Kral365Kral

New member
Viscous cube prevents heroes inside from dealing damage if they are channeling a spell that requires line of sight such as haze, seven. This wasn't the case before the 12.09 patch and no change was mentioned in the patch notes so I assume the change in behavior is caused by the punch+cube interaction being changed. Unless this wasn't intended in the first place and the previous version was the bugged one, this seems like a bug.
 
Viscous cube prevents heroes inside from dealing damage if they are channeling a spell that requires line of sight such as haze, seven. This wasn't the case before the 12.09 patch and no change was mentioned in the patch notes so I assume the change in behavior is caused by the punch+cube interaction being changed. Unless this wasn't intended in the first place and the previous version was the bugged one, this seems like a bug.
You're not supposed to be able to do ANYTHING while in the cube, so the previous behavior was the bug.
 
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