Viscous cannot parry during initial animation of Puddle Punch

BedlessSleeper

Active member
There seems to be a weird animation issue where during the initial slam down animation of Puddle Punch, Viscous will be unable to initiate a parry. While in this animation, Viscous will also unable to visually punch, with the punches seemingly being invisible however this is purely visual as Viscous will still be able to punch. After that initial animation Viscous will be able to parry but the animation will not reflect this.

Note in the video when it says 'You cannot parry, you are busy' at the bottom.
 

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