Various map geometry and lighting errors

Diva Dan

New member
- Inconsistent geometry with these sideline diagonal rooms- the new round ceiling is not on the other lane

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- Gap in geometry near both team's bases on blue lane

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- New church seems unintentionally dark- missing the lighting from before with the sun casting on the floor

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- Floating clutter

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- Lots of lightmap errors across the map- maybe a lower quality map compile? Artifacts like this are all over the map

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Hey! I'm bumping this post since these issues still persist into today's new map update.

- One-way gap is still here. This provides an advantage to anybody holding this corner.

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- Lightmaps still look buggy and low-quality, even on max graphics. This is present basically all over the map wherever there is thin geometry.

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- The church is still extremely dark and has very little bounce light in it. This may be intentional, but I wanted to repeat this one just in case since there's very little bounce light and the lamps don't seem to emit much light.

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