Using Wraith teleport near walls can result in botched teleports

darcyglennen

New member
When using Wraith's teleport ability you would expect it to place you exactly where you click but there actually seems to be a slight delay between the click and the destination selection, resulting in completely botched teleports if you click while moving close to a wall. This is a problem I've seen multiple times now and it's a frustrating one because from the player's perspective they clicked correctly and the game screwed them over.

This issue can be quickly and easily reproduced in the sandbox, here are 2 video examples. If you slow them down you'll clearly see the teleport marker does not match up with the teleport destination. If this is intended behaviour then I think the ability visuals should be updated to clearly indicate to the player that they misclicked.

View attachment Clip - Deadlock 09-26-2024 17-23-31-407_mp4-2024-09-26-17-23-43-241.mp4

View attachment Clip - Deadlock 09-26-2024 17-18-41-859_mp4-2024-09-26-17-19-00-684.mp4
 
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