Unplayable Lag – Constant 200ms+ Net Jitter in DEADLOCK

Is anyone else facing severe network jitter (150–200+ms) while playing DEADLOCK on the Indian/Asia servers? The game is becoming almost unplayable with constant spikes even though my internet speed is fine and stable on other games. It feels like the problem might be server-side rather than on my end. Would appreciate it if the devs could look into optimizing the Asia region servers, since many players here are experiencing the same issue.
 
this happens to me on NA west too. I'm in canada so idk if it's a ping thing, but i have huge gaps in my game, sometimes i'll rubberband 5 seconds backwards, and i've been taking damage while standing still for that 5 seconds (yoikes)

I have had this issue since i began playing deadlock in december. Valve pushed an update to address this (i think it was either around the holliday/calico/sinclair/vyper update or the shop update) and it made my game slightly more playable but lately it's getting bad again
 
Has anyone fixed this issue yet, or is it still ongoing? Been having the same net jitter issues lately and thinking it might be a game server issue.
 
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