Toad: Spores, Exhausting, Roamer

glimbo

New member
Travel the tunnels with ease collecting spores to help you drain your enemies of energy and life.

Gun - Sporespitter
Rapidfire shotgun with an ammo count that scales with spirit.

Noxious Cloud
Slow moving constant damage cloud. Harder to see through for enemies.

Mycelium Crawl
Dive underground into mycelium gaining movespeed, resists, and being able to enter tunnels. Duration is paused while in tunnels otherwise its only a few seconds. Immune to knockups but can be interrupted out of the ability. Destroys boxes like more and krill.

Sporelings
Passive: Spores spawn in the tunnels that grants stacking sprint speed and heal. Collect 10 to gain a permanent charge of this. Sporelings are visible on the map and do not disappear. More spawn closer to him.
Active: Throw a Sporeling that latches onto enemy heros. They steal health over time and reduce dash speed. You can shake them off by dashing. Can stack. Cooldown doesnt start until the Sporeling is knocked off.

Puffball Pop
Explodes around you on the ground stunning enemies. Can be avoided with a double jump.

Just a guy on my mind as a semi lock down that wastes enemy stamina while being a semi tank. Also love the idea of infinitely stacking charges and Bard style roaming. Might come back to this idk just thoughts and prayers.

 Visuals
Old guy mushroom deacon with a big cap head that DOES NOT headshot so hes extra safe from fliers or highground in general. His sporelings would hover around him while off cooldown and look similar to My Neighbor Totoro dust sprites just rounder. Long mushroom staff with small cap.
 
Travel the tunnels with ease collecting spores to help you drain your enemies of energy and life.

Gun - Sporespitter
Rapidfire shotgun with an ammo count that scales with spirit.

Noxious Cloud
Slow moving constant damage cloud. Harder to see through for enemies.
1: Reduced cooldown
2: Reduces firerate
5: Size scales with spores
Mycelium Crawl
Dive underground into mycelium gaining movespeed, resists, and being able to enter tunnels. Duration is paused while in tunnels otherwise its only a few seconds. Immune to knockups but can be interrupted out of the ability. Destroys boxes like more and krill.
1: Increased Move Speed
2: Reduced cooldown
5: Enemies above cannot use stamina
Sporelings
Passive: Spores spawn in the tunnels that grants stacking sprint speed and heal. Collect 10 to gain a permanent charge of this. Sporelings are visible on the map and do not disappear. More spawn closer to him.
Active: Throw a Sporeling that latches onto enemy heros. They steal health over time and reduce dash speed. You can shake them off by dashing. Can stack. Cooldown doesnt start until the Sporeling is knocked off.
1: Added slow
2: Faster Time Between Charges
5: Increased duration. Reduces stamina recovery (not stacking)
Puffball Pop
Explodes around you on the ground stunning enemies. Can be avoided with a double jump.
1: Reduced cooldown
2: Increased radius (never height)
5: Increased stun duration
Just a guy on my mind as a semi lock down that wastes enemy stamina while being a semi tank. Also love the idea of infinitely stacking charges and Bard style roaming. Might come back to this idk just thoughts and prayers.

 Visuals
Old guy mushroom deacon with a big cap head that DOES NOT headshot so hes extra safe from fliers or highground in general. His sporelings would hover around him while off cooldown and look similar to My Neighbor Totoro dust sprites just rounder. Long mushroom staff with small cap.
 
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